Class SwapCardsInHandAndDeckSpell
java.lang.Object
net.demilich.metastone.game.spells.Spell
net.demilich.metastone.game.spells.SwapCardsSpell
net.demilich.metastone.game.spells.custom.SwapCardsInHandAndDeckSpell
- All Implemented Interfaces:
Serializable,HasDesc<SpellDesc>
Swaps a card from the hand filtered using the first item in the
SpellArg.CARD_FILTERS
with a card in the deck filtered with the second filter in the card filters array.
Does up to SpellArg.VALUE swaps.
If a card in the hand or deck is not found matching the respective filter, no swap occurs.
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Constructor Summary
Constructors -
Method Summary
Methods inherited from class net.demilich.metastone.game.spells.SwapCardsSpell
swapMethods inherited from class net.demilich.metastone.game.spells.Spell
cast, castForPlayer, checkArguments, getDesc, isNativeStateful, setDesc, toString
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Constructor Details
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SwapCardsInHandAndDeckSpell
public SwapCardsInHandAndDeckSpell()
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Method Details
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onCast
protected void onCast(GameContext context, Player player, SpellDesc desc, Entity source, Entity target) Description copied from class:SpellImplementations ofonCastare the meat-and-bones of a spell's effects. This should actually call a variety of methods inGameLogic, generate cards usingSpellUtils.getCards(GameContext, Player, Entity, Entity, SpellDesc), interpretSpellArgkeys in thedesc, etc.Observe that subclasses of
Spellmostly just need to implement this function. Also, observe that instances ofSpellare stateless: all the state is provided as arguments to this function.- Overrides:
onCastin classSwapCardsSpell- Parameters:
context- The game contextplayer- The casting playerdesc- The collection ofSpellArgkeys and values that are interpreted by the implementation of this function to actually cause effects in a gamesource- The entity from which this effect is happening (typically a card or a minion if it's a battlecry).target- The particular target of this invocation of the spell. When a spell hits multiple targets, like an AoE damage effect, this method is called once for each target in the list of targets.- See Also:
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