Class WitherSpell
java.lang.Object
net.demilich.metastone.game.spells.Spell
net.demilich.metastone.game.spells.WitherSpell
- All Implemented Interfaces:
Serializable
,HasDesc<SpellDesc>
Reduces the attack of the
target
by the source
entity's Attribute.WITHER
value. If SpellArg.VALUE
is specified, use that instead. At the end of the Attribute.WITHERED
minion's owner's turn,
if the minions attacks equal its max attacks, wither is removed.
Wither does not affect Spellsource.EntityTypeMessage.EntityType.HERO
entities.
Wither hits shields like Attribute.DIVINE_SHIELD
and Attribute.DEFLECT
.
Wither stacks.
Gives the target the Attribute.WITHERED
attribute for the amount it was withered.
- See Also:
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Constructor Summary
Constructors -
Method Summary
Methods inherited from class net.demilich.metastone.game.spells.Spell
cast, castForPlayer, checkArguments, getDesc, isNativeStateful, setDesc, toString
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Constructor Details
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WitherSpell
public WitherSpell()
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Method Details
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onCast
protected void onCast(GameContext context, Player player, SpellDesc desc, Entity source, Entity target) Description copied from class:Spell
Implementations ofonCast
are the meat-and-bones of a spell's effects. This should actually call a variety of methods inGameLogic
, generate cards usingSpellUtils.getCards(GameContext, Player, Entity, Entity, SpellDesc)
, interpretSpellArg
keys in thedesc
, etc.Observe that subclasses of
Spell
mostly just need to implement this function. Also, observe that instances ofSpell
are stateless: all the state is provided as arguments to this function.- Specified by:
onCast
in classSpell
- Parameters:
context
- The game contextplayer
- The casting playerdesc
- The collection ofSpellArg
keys and values that are interpreted by the implementation of this function to actually cause effects in a gamesource
- The entity from which this effect is happening (typically a card or a minion if it's a battlecry).target
- The particular target of this invocation of the spell. When a spell hits multiple targets, like an AoE damage effect, this method is called once for each target in the list of targets.- See Also:
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