Targeting contains the types used to describe various targets of effects.
- See Also:
for the various kinds of targets in the game.
for all the zones.
ClassDescriptionAn entity reference identifies a specific game entity, like a card or minion; or, it is interpreted as a group of entities, possibly always of length 1 (like
EntityReference.FRIENDLY_HERO) or 0 or more (
EntityReference.FRIENDLY_MINIONS).This exception is thrown when a given target is not found and the game requires one to be found.The possible values for an enchantment's "hostTargetType".