Class FatigueTrigger

All Implemented Interfaces:
Serializable, Cloneable, HasDesc<EventTriggerDesc>

public class FatigueTrigger extends EventTrigger
Fires when the player gets dealt damage from Attribute.FATIGUE.
See Also:
  • Constructor Details

    • FatigueTrigger

      public FatigueTrigger()
    • FatigueTrigger

      public FatigueTrigger(EventTriggerDesc desc)
  • Method Details