Class FatigueTrigger
java.lang.Object
net.demilich.metastone.game.logic.CustomCloneable
net.demilich.metastone.game.spells.trigger.EventTrigger
net.demilich.metastone.game.spells.trigger.FatigueTrigger
- All Implemented Interfaces:
Serializable
,Cloneable
,HasDesc<EventTriggerDesc>
Fires when the player gets dealt damage from
Attribute.FATIGUE
.- See Also:
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic EventTriggerDesc
create
(TargetPlayer targetPlayer) protected boolean
protected boolean
innerQueues
(GameEvent event, Enchantment enchantment, Entity host) When an event this trigger isEventTrigger.interestedIn()
occurs, this test indicates whether or not the trigger should enter the queue of effects that should be evaluated.com.hiddenswitch.spellsource.rpc.Spellsource.GameEventTypeMessage.GameEventType
Methods inherited from class net.demilich.metastone.game.spells.trigger.EventTrigger
clone, fires, getDesc, hostConditionMet, queues, setDesc, toString
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Constructor Details
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FatigueTrigger
public FatigueTrigger() -
FatigueTrigger
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Method Details
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create
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innerQueues
Description copied from class:EventTrigger
When an event this trigger isEventTrigger.interestedIn()
occurs, this test indicates whether or not the trigger should enter the queue of effects that should be evaluated. This is distinct from whether or not- Specified by:
innerQueues
in classEventTrigger
- Returns:
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fire
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interestedIn
public com.hiddenswitch.spellsource.rpc.Spellsource.GameEventTypeMessage.GameEventType interestedIn()- Specified by:
interestedIn
in classEventTrigger
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