Class FatalDamageTrigger
java.lang.Object
net.demilich.metastone.game.logic.CustomCloneable
net.demilich.metastone.game.spells.trigger.EventTrigger
net.demilich.metastone.game.spells.trigger.PreDamageTrigger
net.demilich.metastone.game.spells.trigger.FatalDamageTrigger
- All Implemented Interfaces:
Serializable,Cloneable,HasDesc<EventTriggerDesc>
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic EventTriggerDesccreate(TargetPlayer damageSourceOwner, TargetPlayer damageVictimOwner, com.hiddenswitch.spellsource.rpc.Spellsource.EntityTypeMessage.EntityType victimEntityType) protected booleaninnerQueues(GameEvent event, Enchantment enchantment, Entity host) When an event this trigger isEventTrigger.interestedIn()occurs, this test indicates whether or not the trigger should enter the queue of effects that should be evaluated.Methods inherited from class net.demilich.metastone.game.spells.trigger.PreDamageTrigger
interestedInMethods inherited from class net.demilich.metastone.game.spells.trigger.EventTrigger
clone, fires, getDesc, hostConditionMet, queues, setDesc, toString
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Constructor Details
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FatalDamageTrigger
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Method Details
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innerQueues
Description copied from class:EventTriggerWhen an event this trigger isEventTrigger.interestedIn()occurs, this test indicates whether or not the trigger should enter the queue of effects that should be evaluated. This is distinct from whether or not- Overrides:
innerQueuesin classPreDamageTrigger- Returns: