Class DamageReceivedTrigger

All Implemented Interfaces:
Serializable, Cloneable, HasDesc<EventTriggerDesc>
Direct Known Subclasses:
NonDrainDamageReceivedTrigger

public class DamageReceivedTrigger extends EventTrigger
See Also:
  • Constructor Details

  • Method Details

    • create

      public static EventTrigger create()
    • create

      public static EventTrigger create(TargetPlayer targetPlayer, com.hiddenswitch.spellsource.rpc.Spellsource.EntityTypeMessage.EntityType targetEntityType)
    • innerQueues

      protected boolean innerQueues(GameEvent event, Enchantment enchantment, Entity host)
      Description copied from class: EventTrigger
      When an event this trigger is EventTrigger.interestedIn() occurs, this test indicates whether or not the trigger should enter the queue of effects that should be evaluated. This is distinct from whether or not
      Specified by:
      innerQueues in class EventTrigger
      Returns:
    • interestedIn

      public com.hiddenswitch.spellsource.rpc.Spellsource.GameEventTypeMessage.GameEventType interestedIn()
      Specified by:
      interestedIn in class EventTrigger