Class RandomCondition

java.lang.Object
net.demilich.metastone.game.spells.desc.condition.Condition
net.demilich.metastone.game.spells.desc.condition.RandomCondition
All Implemented Interfaces:
Serializable, HasDesc<ConditionDesc>

public final class RandomCondition extends Condition
This condition is fulfilled if the GameLogic.randomBool() method returns true.

Used to simulate flipping a coin or "50% chance" effects.

See Also: