Class MaxManaChangedEvent

All Implemented Interfaces:
Serializable, Cloneable, HasValue, Notification

public class MaxManaChangedEvent extends ValueEvent
The maximum amount of Lun the player has increased. Occurs at the start of the turn too.
See Also:
  • Constructor Details

    • MaxManaChangedEvent

      public MaxManaChangedEvent(GameContext context, int playerId, int change)