Class BeforeSummonEvent

All Implemented Interfaces:
Serializable, Cloneable, HasCard, Notification

public final class BeforeSummonEvent extends SummonEvent
Fires right after the minion has hit the board. Openers have not been resolved, enchantments have not been put into play.

Another effect may have still transformed this minion. Transforming here will ensure the newly transformed minion's enchantments written on its text come into play.

See Also:
  • Constructor Details

    • BeforeSummonEvent

      public BeforeSummonEvent(@NotNull @NotNull GameContext context, @NotNull @NotNull Actor minion, @NotNull @NotNull Entity source, boolean didResolveOpener, OpenerAction[] openerActions)