Class AfterSummonEvent

All Implemented Interfaces:
Serializable, Cloneable, HasCard, Notification

public final class AfterSummonEvent extends SummonEvent
The minion is on the board and its enchantments are in play.
See Also:
  • Constructor Details

    • AfterSummonEvent

      public AfterSummonEvent(@NotNull @NotNull GameContext context, @NotNull @NotNull Actor minion, @NotNull @NotNull Entity source, boolean didResolveBattlecry, OpenerAction... openerActions)