The environment holds ephemeral data (variables) during the course of a game.
Interface Summary Interface Description EnvironmentValueA copyable, single value in the environment.
Class Summary Class Description EnvironmentAftermathTriggeredListKeeps tracks of which aftermaths were triggered this game. EnvironmentAftermathTriggeredList.EnvironmentAftermathTriggeredItemDescribes a particular triggering of an aftermath EnvironmentDeque<E extends java.io.Serializable>A stack in the environment. EnvironmentMap<K extends java.io.Serializable,E extends java.io.Serializable>A key value store held in the environment.
Enum Summary Enum Description EnvironmentA collection of environment variables.