Entities are the various classes that live inside a match, like a card, hero, minion, and weapon.
Interface Summary Interface Description EntityZoneTable HasCard
Class Summary Class Description ActorAn actor hosts common functionality between minions, weapons and heroes. EntityAn in-game entity. EntityLocationThe location of an entity inside a
EntityZone<E extends Entity>EntityZone is an abstract list that enforces that (1) supports gameplay-safe cloning and (2) enforces that an
Entityobject is only in one zone at any time.
Exception Summary Exception Description TransformCycleExceptionIndicates that an infinite loop occurred trying to follow the link from an entity that was removed from play due to being transformed towards the entity it was eventually transformed into.