The features and the heuristic used to evaluate game states.
Interface Summary Interface Description HeuristicA heuristic is a function that takes a game state and returns a score from the given player's point of view.
Class Summary Class Description FeatureVectorValues recorded for the default and Cuckoo-optimized values for
GameStateValueBehaviour's best heuristic weights.
ThreatBasedHeuristicA heuristic that considers a linear combination of game state entities to determine the strength of a game state.
Enum Summary Enum Description WeightedFeatureThe coefficients in a linear combination of features used by
ThreatBasedHeuristicto calculate a score for a game state.